proj_Boxer
UE5 / 2024 v.5.0
A stylized character built for Unreal Engine, from sculpt to game ready- Inspired by Street Fighter V
✦ Full pipeline: sculpted in ZBrush, retopo & UVs in Max, baked & textured in Substance Painter.
✦ Rigged in 3ds Max with additional UE Control Rig and morph targets for animation.
✦ Custom skin and glove shaders authored in UE5.

Hero Shot
Love Gloves - Custom Animated Flipbook

2k Textures~ Custom Skin Fresnel
detail normal + subsurface tint

Spec/Concept Sheet

Wireframe

Zbrush High Poly Sculpt
Added Control Rig in Unreal for the idle loop — layered on top of original Max rig for quick iteration